With these functions, you can add and remove delegates to different events in the manager.
Some of these functions are exposed to Blueprint (see DataShardUtils_BP)
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With these functions, you can add and remove delegates to different events in the manager.
Some of these functions are exposed to Blueprint (see DataShardUtils_BP)
You have the following events to bind:
- Key Add
- Key Remove
- Shard Add
- Shard Remove
- Shard Data Change (exposed to BP)
◆ BindEventOnDataChange() [1/2]
void DataShardSubsystem::BindEventOnDataChange |
( |
const FDataShardKey & | Key, |
|
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const FOnShardDataChange & | Delegate ) |
Registers a Blueprint delegate to be called when a shard's data changes
- Parameters
-
Key | - The key of the shard to monitor for changes |
Delegate | - The delegate function to call when the shard data changes |
- Note
- The delegate will receive the key of the changed shard as a parameter
◆ BindEventOnDataChange() [2/2]
void DataShardSubsystem::BindEventOnDataChange |
( |
const int32 & | ID, |
|
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const FOnShardDataChange_internal & | Delegate ) |
Registers a C++ delegate to be called when a shard's data changes Used primarily for internal systems and C++ code
- Parameters
-
ID | - The ID of the shard to monitor for changes |
Delegate | - The delegate function to call when the shard data changes |
- Note
- The delegate will receive the ID of the changed shard as a parameter
◆ BindEventOnKeyAdded()
void DataShardSubsystem::BindEventOnKeyAdded |
( |
const FOnKeyChange & | Delegate | ) |
|
Register a delegate to be called when a new key was added
- Parameters
-
Delegate | The delegate function to call when a new key was added |
- Note
- The delegate will receive the ID and the key of the changed key as a parameter
-
Exposing this to Blueprint breaks encapsulation, allowing any object to access all keys and shards. Currently used internally but could support advanced game systems.
◆ BindEventOnKeyRemoved()
void DataShardSubsystem::BindEventOnKeyRemoved |
( |
const FOnKeyChange & | Delegate | ) |
|
Register a delegate to be called when a new key was removed
- Parameters
-
Delegate | The delegate function to call when a new key was removed |
- Note
- The delegate will receive the ID and the key of the changed key as a parameter
-
Exposing this to Blueprint breaks encapsulation, allowing any object to access all keys and shards. Currently used internally but could support advanced game systems.
◆ BindEventOnShardAdded()
void DataShardSubsystem::BindEventOnShardAdded |
( |
const FOnShardChange & | Delegate | ) |
|
Register a delegate to be called when a new shard is added
- Parameters
-
Delegate | The delegate function to call when a new shard is added |
- Note
- The delegate will receive the ID of the changed shard as a parameter
-
Exposing this to Blueprint isn't useful since Blueprint code has no way to get the keys needed to access shards. Currently used internally but could support advanced game systems.
◆ BindEventOnShardRemoved()
void DataShardSubsystem::BindEventOnShardRemoved |
( |
const FOnShardChange & | Delegate | ) |
|
Register a delegate to be called when a new shard is removed
- Parameters
-
Delegate | The delegate function to call when a new shard is removed |
- Note
- The delegate will receive the ID of the changed shard as a parameter
-
Exposing this to Blueprint isn't useful since Blueprint code has no way to get the keys needed to access shards. Currently used internally but could support advanced game systems.
◆ UnbindAllEventsOnDataChange() [1/3]
void DataShardSubsystem::UnbindAllEventsOnDataChange |
( |
const FDataShardKey & | Key | ) |
|
Removes all Blueprint delegates registered for a specific shard
- Parameters
-
Key | - The key of the shard to remove all delegates from |
◆ UnbindAllEventsOnDataChange() [2/3]
void DataShardSubsystem::UnbindAllEventsOnDataChange |
( |
const int32 & | ID | ) |
|
Removes all C++ delegates registered for a specific shard
- Parameters
-
ID | - The ID of the shard to remove all delegates from |
◆ UnbindAllEventsOnDataChange() [3/3]
void DataShardSubsystem::UnbindAllEventsOnDataChange |
( |
const UObject * | Object | ) |
|
Removes all C++ and Blueprint delegates registered for a specific shard
- Parameters
-
Object | - The object for which all bound delegates will be removed |
◆ UnbindAllEventsOnKeyAdded()
void DataShardSubsystem::UnbindAllEventsOnKeyAdded |
( |
const UObject * | Object | ) |
|
Removes all delegates bound for an object when a new key is added
- Parameters
-
Object | The object for which all bound delegates will be removed |
◆ UnbindAllEventsOnKeyRemoved()
void DataShardSubsystem::UnbindAllEventsOnKeyRemoved |
( |
const UObject * | Object | ) |
|
Removes all delegates bound for an object when a key is removed
- Parameters
-
Object | The object for which all bound delegates will be removed |
◆ UnbindAllEventsOnShardAdded()
void DataShardSubsystem::UnbindAllEventsOnShardAdded |
( |
const UObject * | Object | ) |
|
Removes all delegates bound for an object when a shard is added
- Parameters
-
Object | The object for which all bound delegates will be removed |
◆ UnbindAllEventsOnShardRemoved()
void DataShardSubsystem::UnbindAllEventsOnShardRemoved |
( |
const UObject * | Object | ) |
|
Removes all delegates bound for an object when a shard is removed
- Parameters
-
Object | The object for which all bound delegates will be removed |
◆ UnbindEventOnDataChange() [1/2]
void DataShardSubsystem::UnbindEventOnDataChange |
( |
const FDataShardKey & | Key, |
|
|
const FOnShardDataChange & | Delegate ) |
Removes a Blueprint delegate previously registered for shard data changes
- Parameters
-
Key | - The key of the shard the delegate was registered for |
Delegate | - The delegate to remove |
◆ UnbindEventOnDataChange() [2/2]
void DataShardSubsystem::UnbindEventOnDataChange |
( |
const int32 & | ID, |
|
|
const FOnShardDataChange_internal & | Delegate ) |
Removes a C++ delegate previously registered for shard data changes
- Parameters
-
ID | - The ID of the shard the delegate was registered for |
Delegate | - The delegate to remove |
◆ UnbindEventOnKeyAdded()
void DataShardSubsystem::UnbindEventOnKeyAdded |
( |
const FOnKeyChange & | Delegate | ) |
|
Removes a delegate previously registered for a new key added
- Parameters
-
Delegate | The delegate to remove |
◆ UnbindEventOnKeyRemoved()
void DataShardSubsystem::UnbindEventOnKeyRemoved |
( |
const FOnKeyChange & | Delegate | ) |
|
Removes a delegate previously registered for a new key removed
- Parameters
-
Delegate | The delegate to remove |
◆ UnbindEventOnShardAdded()
void DataShardSubsystem::UnbindEventOnShardAdded |
( |
const FOnShardChange & | Delegate | ) |
|
Removes a delegate previously registered for a new shard added
- Parameters
-
Delegate | The delegate to remove |
◆ UnbindEventOnShardRemoved()
void DataShardSubsystem::UnbindEventOnShardRemoved |
( |
const FOnShardChange & | Delegate | ) |
|
Removes a delegate previously registered for a new shard removed
- Parameters
-
Delegate | The delegate to remove |